A bit of a quiet week on the news front, but there’s still a few things to report on!
First up, I’d like to point your attention to another podcast. Though they normally focus on the world of video gaming, the guys over at the excellent Shift Run Stop managed to snag an interview with none other than Reiner Knizia. Undoubtedly one of the world’s leading game designers, the good doctor chats about some of his best titles, the gaming scene at the moment and how many of his designs are being ported to the iPhone App Store. It’s a great interview (as usual from the SRS team) and well worth listening to. You can grab it directly from here (right click the link to save) or download from iTunes. They also have a bunch of other really good interviews so check them out!
Look back through their archives and you’ll find mention of an event called GameCamp – which just so happens to be the focus of the second story. COINCIDENCE. Again, normally focused on the video game industry, GameCamp takes place on Saturday October 9 – this time with a twist. Turning into a one-off BoardGameCamp, this one day conference will look at the importance of design and playtesting, as well as giving prospective creators the chance to build a game of their own in a design competition. The first bunch of tickets sold out this morning in record time; a second tranche will be available as of next Friday (September 3). I’ll be there wandering around representing The Little Metal Dog Show, frantically trying to put together a half-baked game idea no doubt. As an aside, I’ll be talking with James Wallis (one of the event organisers and co-designer of classic game Once Upon A Time) on the next episode of the show. Should be interesting!
Last up, a quick mention for the new D&D game coming soon. No, I’m not talking about the current hotness that is Castle Ravenloft – no no no. Realising that their current release is one of the must have games of the summer, they’re capitalising on it’s popularity with the announcement of a second release: Wrath of Ashardalon. Taking it’s cues from Ravenloft, between one and five players must co-operate to work their way through yet another dungeon, get the treasure, yadda yadda. It’s apparently backwards compatible with Castle Ravenloft too, but there’s no word on how this will work yet – however, using a simplified version of the D&D 4th Edition rules means that this new release will again be a great introduction to get people into the Big Version of the game.
And that’s it! Short and sweet this week. Episode 8 of the podcast is in production (as mentioned above) and should be available soon. Keep an eye on Twitter (@idlemichael) for updates, and don’t forget to email firstname.lastname@example.org if you’ve got anything for the show, questions, comments, whatever!