Well, it’s been a very busy week here at The Little Metal Dog Show, but it’s probably a good time to sit down and look back at what’s happening now and in the near future…
The big news is, of course, that Ace of Spies has now launched on Kickstarter. It’s been up there for a few days now and (at this exact moment) we’re just over 20% of the way to our target with 160 backers pledging a total of $8081. With a bit of maths, you’ll work out that our target is actually $40,000 – a hefty amount, but we’re being honest when we say that’s what we need to fund it. Many campaigns seem to sell themselves short, leaving their designers out of pocket even if they manage to hit or exceed their target. With Ace of Spies we know that should we hit our target, we’ll be able to produce a great product that is fun to play.
The fact that we’ve also rolled in the cost of shipping into the pledges seems to have caused a bit of controversy too. If you’ve not seen the campaign, you can get a copy of the game wherever you are in the world for $40 flat. No excess international fees. No exorbitant shipping just because you don’t live in the US. It’s $40, plain and simple, yet we’ve had some people get in touch asking why they should have to “subsidise” international backers.
My answer is simple. They don’t have to do anything. There’s no laws out there demanding that the entire population of earth pledge to back Ace of Spies but many people are choosing to do so. If you don’t like how we’re running the pledge levels or shipping… well, there’s not much you can do about it – this is how we’ve decided to run it. We’re taking a hit on the money to make sure as many people as possible get their hands on it – and I can guarantee that you’re going to be getting a lot more than just cards in that box. We’re deliriously happy with how it’s going so far and hope it continues.
Saying that, if we could pass some worldwide law, that would be nice. $40 x 6 billion = a ridiculous amount of cash. I could afford to go on one of those Virgin Galactic space trips. In the meantime, if you’ve not seen Ace of Spies for yourself, you can check out the Kickstarter page right here or get a quick runthrough on how the game works by watching this video what I did make.
Me and co-designer Mark also pop up on the latest episode of the fantastic show by @dicehateme and @monkey238 – The State of Games. We talk about how Ace of Spies came to be and what we’ve got planned for the future. It’s a great podcast – even if I’m on it – and always worth subscribing to. So do so!
Now that the game has launched, I can get back to a routine of sorts so we’ll be getting back to regular reviews. Over the next couple of weeks you can expect to see write ups of Rex from FFG (based on the classic Dune game system), Wings of Glory (little planes!), 7 Wonders Leaders and the rather interesting Total Strategy-Z. You’ll also be subjected to the terror of regular updates from the forthcoming Risk Legacy campaign I’m running, plus (of course) a brand new episode coming very soon featuring Geoff and Brian Engelstein and much more!
Right. Back to clicking F5 on the Kickstarter page…