Episode 55 – Kickstarting Controversy

Jonathan H. Liu’s probably best known for his GeekDad columns over on wired.com, but I don’t think anyone ever thought that him launching a simple Kickstarter campaign would cause such a stir. What originally started as something of an experiment (admittedly with the overtones of seeing how many people would come in on the joke) became a rather major cause of rage in certain quarters. The Emperor’s New Clothes was purported to have been developed using a new technology called ROOS – if you couldn’t see it, you obviously weren’t a “proper” gamer. Though it was all meant in jest, some took umbrage, and in this interview we talk about the project’s development and what Jonathan’s thoughts are on the reactions…

This episode’s links!

Direct Download: http://littlemetaldog.podbean.com/mf/web/45n6s9/LMD_Episode55.mp3

The Emperor’s New Clothes on Kickstarter: http://www.kickstarter.com/projects/springboard/emperors-new-clothes?ref=live

The Emperor’s New Clothes on BGG: http://boardgamegeek.com/boardgame/139388/emperors-new-clothes

Jonathan on Twitter: https://twitter.com/jonathanhliu

And thanks to the good folks at Magic Madhouse who sponsored the episode: http://www.magicmadhouse.co.uk/



Filed under Podcast

5 responses to “Episode 55 – Kickstarting Controversy

  1. Lukas

    I missed the Kickstarter. Can I still order the game somewhere? (I’m not joking, I’d honestly like to buy it.)

  2. I missed the Kickstarter. Can I still order the game somwhere? (I’m not kidding, I’d honestly like to buy it.)

  3. After listening to this I was shocked that you never mentioned Calvin Ball or Mornington Crescent during the entire interview. Games with no rules is nothing new, but it does require people engaging with them to have a sense of fun, an active imagination and an understanding of irony. I fear the people who lambasted the idea are lacking in some of these things, especially the last one.

  4. No mention of Morning Crescent throughout the interview was an odd move Mr Fox. I suspect you avoided it in order to prevent a culture clash between yourself and the interviewee. But ultimately the concept of a pretend game with no rules that you make up as you go along is nothing new. Calvin Ball is another example of such a thing. The nay-sayers against the concept probably lack a sense of irony, fun and an active imagination and are poorer for it.

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